Our Services
Consultancy
We are uniquely positioned to support the connection of game development and design expertise with research, innovation and public organisations. One of our recent projects included consulting for Norwich University of the Arts providing research and case studies to support their report “Beyond Entertainment: Games Growth Plan for the East”.
From initial outreach and resource building, to event support through chairing panel discussions and recruiting exhibitors, Fairer Games has helped champion the region’s games community throughout the project.
Workshops & CPD
“The solidarity I felt and gave when other participants expressed similar feelings to me. It was notably comforting and has reminded me that these difficulties aren't exclusive to me.”- a participant in our ‘Debunking Imposter Syndrome’ Workshop delivered in partnership with the Business and IP Centre for Norfolk.
Organising Events
“The Fempowerment event was a perfect way to conclude the season 2 of the #RaiseTheGame Activity Select series. We saw 100-plus attendees ranging from students, alumni of the university, indie developers and local professionals from the wider area; quite a range of people in attendance showing how appealing and interest there was for the event. Feedback was overwhelmingly positive, the atmosphere was electrifying and truly made me happy to see how much people cared about inclusive networking and other topics of the night. It is vital for #RaiseTheGame to work with partners, especially on a local level as Fairer Games and Norwich University of the Arts know the landscape, have the connections and when we join our forces together it creates greater impact locally and industry wide. The Fempowerment event showed people care about EDI matters, want to connect with each other, and most of all the importance of collaboration as Steph, Robin and Jake truly made it fantastic experience that I would jump at the chance to do it again.”Dom Shaw
#RaiseTheGame Lead
Public Speaking
The Fairer Games team are experienced in speaking publicly to a wide range of audiences. Covering topics ranging from game design careers through to the idiosyncrasies of historical research for creative projects.
Robin is an experienced speaker that brings energy and enthusiasm to her delivery, designs content that is accessible and engaging, and will leave audiences with valuable takeaways.
Engagement & Digital Inclusion
We have worked on a number of projects with local organisations to support engagement with historical content, inclusive practices for digital creativity and accessibility in games design. During the British Library’s ‘Fantasy Realms’ Exhibition, we designed and facilitated workshops which introduced the idea of how game design and heritage can work hand in hand. Bringing to life moments from the past, not over-writing them.
One participant commented that they particularly enjoyed;
“Getting to talk about wild ideas in a more grounded and technical way - also, seeing/using some of the heritage collection!”
“The workshop was fun, creative, inspiring”
We partnered with Enjoy Great Yarmouth and Lowestoft Rising cultural education partnerships (CEPs) - part of the Norfolk Museum Service - to deliver game design workshops for Primary School students as part of their Enjoy, Learn, Prosper project.
